The game is won once all blank squares have been uncovered without hitting a mine, any remaining mines not identified by flags being automatically flagged by the computer. To help avoid hitting a mine, the location of a suspected mine can be marked by flagging it with the right mouse button. Some squares are blank but some contain numbers (1 to 8), each number being the number of mines adjacent to the uncovered square. The location of the mines is discovered by a process of logic.Ĭlicking on the game board will reveal what is hidden underneath the chosen square or squares (a large number of blank squares may be revealed in one go if they are adjacent to each other). That is stupid and slow.ġ) Return the flexible of playing to the user by allowing the user to change the window size instead of only maximized.Ģ) Always show or give in the options the ability to have the Title Bar shown.The goal of the game is to uncover all the squares that do not contain mines without being "blown up" by clicking on a square with a mine underneath. I hate hovering the mouse trying to get the damn Title Bar to appear so I can minimize. Thus, I need to see both programs at the same time.Īnd under the game options give the user always be able see the Title Bar. Microsoft programmers need to understand that playing Minesweeper is not the users primary focus, Minesweeper is something that is done while waiting on another program. This application wants to be the only application being used, which is retarded. For example, oh never mind the example, stupid people get caught up on the example instead of focusing on the problem being questioned. The end user is not allowed to perform any other tasks while playing this game. The Minesweeper window is always maximized. This new Minesweeper game removes the ability to multitask the game does not allow the ability to change the size of the window. When I started using computers in 1998, everyone bragged how computers could multitask. By mattgreenwood4 | Review Date: March 1, 2016
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